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BOAT MOVE C++ PROGRAM

 



//__________ WELCOME ALL OF YOU ON ROHIT TECH STUDY CHANNEL _______________//

//-----------------C program to draw the moving boat ----------------------//


#include <conio.h>

#include <dos.h>

#include <graphics.h>

#include <stdio.h>


// Driver Code

int main()

{

// Initialize graphic driver

int gdriver = DETECT, gmode, err;

int i = 0, j, x, y, x1, y1, x2, y2;


initgraph(&gdriver, &gmode,"C:\\TC\\BGI");

err = graphresult();


if (err != grOk)

 {

printf("Graphics Error: %s\n",grapherrormsg(err));

return 0;

}


j = 0;


// Initialize position for boat

x = 50, y = getmaxy() / 2 + 140;


while (x + 60 < getmaxx() && (!kbhit()))

{


// Set the positions for rain

x1 = 10, i = y1 = 0;

x2 = 0, y2 = 50;


// Clears graphic screen

cleardevice();


// Set the color of river/sea

setcolor(LIGHTBLUE);

setlinestyle(SOLID_LINE, 1, 1);

setfillstyle(SOLID_FILL,LIGHTCYAN);


// Draw the river/sea

rectangle(0, getmaxy() / 2 + 150,getmaxx(), getmaxy());

floodfill(getmaxx() - 10,getmaxy() - 10,LIGHTBLUE);


// Rain drops

setlinestyle(DASHED_LINE, 1, 2);

while (i < 700)

{

line(x1, y1, x2, y2);

x1 = x1 + 20;

y2 = y2 + 50;

i++;

}


// Drawing the boat

setlinestyle(SOLID_LINE, 1, 2);

setcolor(LIGHTRED);


setfillstyle(SOLID_FILL, LIGHTRED);

sector(x, y, 180, 360, 50, 10);


setcolor(YELLOW);

setlinestyle(SOLID_LINE, 1, 3);


// Leg and body of stick man

line(x + 40, y - 15, x + 40, y - 40);

line(x + 40, y - 15, x + 45, y - 10);

line(x + 45, y - 10, x + 45, y);

line(x + 40, y - 15, x + 37, y);


// Head and hand of stick man

circle(x + 40, y - 45, 5);

line(x + 40, y - 35, x + 50, y - 30);

line(x + 40, y - 35, x + 35, y - 32);

line(x + 35, y - 32, x + 45, y - 25);

line(x + 60, y - 45, x + 27, y + 10);


// Moving the position of boat and stick man

x++;

setcolor(LIGHTBLUE);


delay(250);


// Clears the graphic device

cleardevice();


// Drawing sea/river

setlinestyle(SOLID_LINE, 1, 1);

setfillstyle(SOLID_FILL,LIGHTCYAN);


rectangle(0, getmaxy() / 2 + 150,getmaxx(), getmaxy());

floodfill(getmaxx() - 10,getmaxy() - 10,LIGHTBLUE);


// Rain drops

setlinestyle(DASHED_LINE, 1, 2);

x1 = 10, i = y1 = 0;

x2 = 0, y2 = 70;


while (i < 700)

{

line(x1, y1, x2, y2);

x1 = x1 + 30;

y2 = y2 + 60;

i++;

}


// Drawing the boat

setlinestyle(SOLID_LINE, 1, 1);

setcolor(RED);

setfillstyle(SOLID_FILL, LIGHTRED);

sector(x, y, 180, 360, 50, 10);


// Body and leg of stic man

setcolor(YELLOW);

setlinestyle(SOLID_LINE, 1, 3);

line(x + 40, y - 15, x + 40, y - 40);

line(x + 40, y - 15, x + 45, y - 10);

line(x + 45, y - 10, x + 45, y);

line(x + 40, y - 15, x + 37, y);


// Head hands of stick man

circle(x + 40, y - 45, 5);

line(x + 40, y - 35, x + 52, y - 30);

line(x + 40, y - 35, x + 37, y - 32);

line(x + 37, y - 32, x + 49, y - 25);

line(x + 60, y - 45, x + 27, y + 10);


// Forwarding the position of the boat


x++;


// Sleep for 250 milliseconds

delay(150);


// Clears the graphic device

cleardevice();

j++;

}


getch();

closegraph();

return 0;

}


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