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Saturday, November 12, 2022

CITY SCENERY IN C LANGUAGE | VILLAGE SCENERY IN C PROGRAMMING | LEARN C PROGRAMMING | ROHIT TECH STUDY, #CODING ,#CPROGRAMMING, C LANGUAGE , C++ PROGRAMS

 //_____/_____ WELCOME ALL OF YOU ON ROHIT TECH STUDY CHANNEL _____\________//


//---------------------- C++ PROGRAM TO DRAW SCENERY -----------------\\

/*________________________________________________________________________*/



#include<stdio.h>

#include<conio.h>

#include<graphics.h>

int main()

{

int gd=DETECT,gm;

initgraph(&gd,&gm,"C:\\TC\\BGI");


//_______GRASS

setfillstyle(1,10);

floodfill(20,295,15);


//______FLOWERS

setfillstyle(1,2);

line(350,470,390,470);

line(350,470,340,445);

line(340,445,360,470);

line(360,470,370,435);

line(370,435,372,470);

line(372,470,400,440);

line(400,440,390,470);

floodfill(351,465,15);

floodfill(366,468,15);

floodfill(395,450,15);


setfillstyle(1,13);

line(362,470,352,430);

circle(350,420,8);

line(360,460,330,425);

circle(327,418,9);

floodfill(351,421,15);

floodfill(328,419,15);


line(372,470,380,420);

line(372,470,390,430);

circle(380,413,8);

circle(394,425,6);

floodfill(381,415,15);

floodfill(395,426,15);


//.....STONE

setfillstyle(1,8);

ellipse(300,490,0,180,15,35);

floodfill(309,479,15);


setfillstyle(1,8);

ellipse(320,490,0,135,18,47);

floodfill(323,479,15);


setfillstyle(1,7);

ellipse(299,463,26,202,15,30);

floodfill(310,450,15);


//------LAKE

setfillstyle(1,1);

arc(600,470,60,50,175);

floodfill(601,472,15);



//_________BOAT___________//

setfillstyle(1,6);

line(500,380,590,380);

line(510,400,580,400);

line(500,380,510,400);

line(590,380,580,400);

floodfill(511,382,15);



//..........BOAT FLAG ..........

setfillstyle(1,4);

line(520,380,520,340);

line(520,340,550,370);

line(550,370,520,370);

floodfill(523,365,WHITE);


//,,,,,,,,WALL,,,,,,,,

line(0,430,70,430);

line(80,430,170,430);

line(180,430,270,430);

line(0,450,70,450);

line(80,450,170,450);

line(180,450,270,450);

line(20,410,20,480);

line(48,410,48,480);

line(148,410,148,480);

line(125,410,125,480);

line(100,410,100,480);

line(200,410,200,480);

line(225,410,225,480);

line(250,410,250,480);


// 1 TREE

setfillstyle(1,6);

rectangle(70,390,80,480);

floodfill(72,395,15);


setfillstyle(9,2);

circle(75,350,40);

floodfill(76,351,15);



// 2 TREE

setfillstyle(1,6);

rectangle(170,390,180,480);

floodfill(171,395,15);


setfillstyle(9,2);

circle(173,350,40);

floodfill(174,351,15);



// 3 TREE

setfillstyle(1,6);

rectangle(270,390,280,480);

floodfill(273,394,15);


setfillstyle(9,2);

line(240,390,310,390);

line(240,390,253,370);

line(310,390,293,370);

line(293,370,310,370);

line(253,370,235,370);

line(235,370,252,350);

line(310,370,295,350);

line(295,350,310,350);

line(252,350,235,350);

line(235,350,272,310);

line(272,310,310,350);

floodfill(255,389,15);


//----- PARK CHAIR

setfillstyle(2,6);

rectangle(360,330,410,350);

floodfill(361,331,15);


setfillstyle(2,6);

line(360,350,345,360);

line(345,360,397,360);

line(397,360,410,350);

floodfill(398,358,15);


setfillstyle(1,6);

rectangle(352,360,355,375);

rectangle(360,360,363,367);

rectangle(389,360,392,375);

rectangle(407,353,410,368);

floodfill(353,365,15);

floodfill(390,366,15);

floodfill(408,357,15);

floodfill(361,362,15);


//________ROAD

setfillstyle(1,8);

line(0,200,690,200);

line(0,290,690,290);

floodfill(10,215,15);

rectangle(30,242,85,244);

rectangle(145,242,195,244);

rectangle(255,242,305,244);

rectangle(370,242,420,244);

rectangle(480,242,530,244);

rectangle(590,242,630,244);


//---- Light1

setfillstyle(1,4);

rectangle(118,290,120,230);

floodfill(119,240,15);


setfillstyle(1,14);

circle(119,223,6);

floodfill(120,224,15);


//------ Light 2

setfillstyle(1,4);

rectangle(334,290,336,230);

floodfill(335,250,15);


setfillstyle(1,14);

circle(335,223,6);

floodfill(336,224,15);



//........Light3

setfillstyle(1,4);

rectangle(540,290,542,230);

floodfill(541,260,15);


setfillstyle(1,14);

circle(541,223,6);

floodfill(542,224,15);


//_______Light 4

setfillstyle(1,4);

rectangle(200,200,202,150);

floodfill(201,160,15);


setfillstyle(1,14);

circle(201,144,6);

floodfill(201,145,15);


//__________Light 5

setfillstyle(1,4);

rectangle(437,200,439,150);

floodfill(438,160,15);


setfillstyle(1,14);

circle(438,144,6);

floodfill(439,145,15);


//______HOUSES_______//


//---------1th HOUSE----------//

setfillstyle(1,9);

line(20,200,20,90);

line(20,90,90,90);

line(90,90,90,200);

floodfill(23,198,15);

line(20,169,90,169);

line(20,128,90,128);


//___1th HOUSE windows

setfillstyle(9,4);

rectangle(30,180,39,190);

rectangle(49,180,58,190);

rectangle(66,180,75,190);


rectangle(30,145,39,155);

rectangle(49,145,58,155);

rectangle(66,145,75,155);


rectangle(30,105,39,115);

rectangle(49,105,58,115) ;

rectangle(66,105,75,115);


floodfill(31,181,15);

floodfill(50,181,15);

floodfill(67,181,15);

floodfill(31,146,15);

floodfill(50,146,15);

floodfill(67,146,15);

floodfill(31,106,15);

floodfill(50,106,15);

floodfill(67,106,15);


setfillstyle(1,12);

rectangle(20,80,90,90);

rectangle(30,70,80,80);

rectangle(40,60,70,70);

rectangle(50,50,60,60);

floodfill(27,81,15);

floodfill(32,71,15);

floodfill(42,61,15);

floodfill(51,51,15);


//________House no.2

setfillstyle(1,4);

line(90,100,150,100);

line(150,100,150,200);

floodfill(91,120,15);


//____House 2 windows

setfillstyle(1,3);

line(90,153,150,153);

line(90,156,150,156);

floodfill(92,154,15);


setfillstyle(2,8);

rectangle(98,170,113,185);

floodfill(99,171,15);

setfillstyle(2,8);

rectangle(121,170,137,185);

floodfill(122,171,15);


setfillstyle(2,8);

rectangle(98,118,113,132);

floodfill(99,119,15);

setfillstyle(2,8);

rectangle(121,118,137,132);

floodfill(122,119,15);


//HOUSE 3

setfillstyle(1,14);

line(520,200,520,80);

line(520,80,590,80);

line(590,80,590,200);

floodfill(521,90,15);


// HOUSE 3 Windows

line(520,160,590,160);

setfillstyle(1,1);

rectangle(530,170,540,185);

floodfill(531,172,15);


setfillstyle(1,1);

rectangle(560,165,580,200);

floodfill(561,166,15);


line(520,120,590,120);

setfillstyle(1,1);

rectangle(530,135,540,148);

floodfill(531,136,15);


setfillstyle(1,1);

rectangle(550,135,560,148);

floodfill(551,136,15);


setfillstyle(1,1);

rectangle(570,135,580,148);

floodfill(571,136,15);


setfillstyle(1,1);

rectangle(530,90,540,103);

floodfill(531,91,15);


setfillstyle(1,1);

rectangle(550,90,560,103);

floodfill(551,91,15);


setfillstyle(1,1);

rectangle(570,90,580,103);

floodfill(571,91,15);


// Text (Banner)

setfillstyle(1,15);

rectangle(360,170,362,200);

floodfill(361,173,15);


setfillstyle(1,15);

rectangle(400,170,402,200);

floodfill(401,171,15);


setfillstyle(1,1);

rectangle(340,130,420,170);

floodfill(341,131,15);


outtextxy(350,135,"ROHIT");

outtextxy(353,148,"TECH");

outtextxy(350,159,"STUDY");


//_________ Mountain 1

setcolor(15);

setfillstyle(1,7);

line(0,200,20,180);

floodfill(5,199,15);


setfillstyle(1,7);

line(90,100,130,60);

line(130,60,290,200);

floodfill(153,198,15);


//________Mountain 2

setfillstyle(1,10);

line(271,183,380,70);

line(380,70,520,200);

floodfill(500,195,15);


//______Sky

setfillstyle(1,3);

floodfill(0,170,15);


//______Clouds

ellipse(450,30,60,240,10,15);

ellipse(475,20,345,165,20,15);

ellipse(512,27,340,160,20,15);

ellipse(518,42,230,50,20,10);

ellipse(476,46,163,340,31,15);


ellipse(200,30,60,240,10,15);

ellipse(225,20,345,165,20,15);

ellipse(262,27,340,160,20,15);

ellipse(268,42,230,50,20,10);

ellipse(226,46,163,340,31,15);


//______SUN______///

setfillstyle(1,14);

circle(323,40,25);

floodfill(311,51,15);


getch();

closegraph();

return 0;

}



/*---------------- I HOPE YOU LIKE THIS PROGRAMMING ---------------------*/


/*____________ LIKE __________ SHARE _________ SUBSCRIBE _________________*/


BEAUTIFUL SCENERY IN C PROGRAMMING | LEARN C PROGRAMMING | ROHIT TECH STUDY, #CODING ,#CPROGRAMMING, C LANGUAGE , C++ PROGRAMS

 //_____/_____ WELCOME ALL OF YOU ON ROHIT TECH STUDY CHANNEL _____\________//


//--------------- C++ PROGRAM TO DRAW BEAUTIFUL SCENERY -----------------\\

/*________________________________________________________________________*/


#include <stdio.h>

#include <conio.h>

#include <graphics.h>

#include <stdlib.h>

void main()

{

   // request auto detection

   int gd = DETECT, gm;

   int xmax, ymax,i;

   int poly[100];


   // initialize graphics and local variables

   initgraph(&gd, &gm, "c://tc//bgi");


  //mountain

   line(10,250,180,50);

   line(180,50,380,270);

   line(360,250,600,250);

   line(450,250,600,150);


   poly[0]=10;

   poly[1]=250;

   poly[2]=180;

   poly[3]=50;

   poly[4]=380;

   poly[5]=270;

   poly[6]=10;

   poly[7]=280;


   setfillstyle(1,7);

   fillpoly(4,poly);


   //mountein 2

   line(315,200,400,100);

   line(400,100,520,200);

   line(10,280,380,270);


     poly[0]=315;

     poly[1]=200;

     poly[2]=400;

     poly[3]=100;

     poly[4]=520;

     poly[5]=200;

     poly[6]=450;

     poly[7]=250;

     poly[8]=360;

     poly[9]=250;


     setfillstyle(12,8);

     fillpoly(5,poly);


   //3rd mountain

   poly[0]=450;

   poly[1]=250;

   poly[2]=600;

   poly[3]=250;

   poly[4]=600;

   poly[5]=150;

   setfillstyle(1,7);

   fillpoly(3,poly);


   //river

   line(420,250,500,300);

   line(500,300,400,370);

   line(400,370,500,370);

   line(500,370,290,450);


   //3d view

   line(500,300,500,325);

   line(500,325,440,340);

   line(500,370,500,400);

   line(500,400,390,410);


  //river color

   poly[0]=420;

   poly[1]=250;

   poly[2]=600;

   poly[3]=250;

   poly[4]=600;

   poly[5]=450;

   poly[6]=290;

   poly[7]=450;

   poly[8]=390;

   poly[9]=410;

   poly[10]=500;

   poly[11]=400;

   poly[12]=500;

   poly[13]=370;

   poly[14]=400;

   poly[15]=370;

   poly[16]=440;

   poly[17]=340;

   poly[18]=500;

   poly[19]=325;

   poly[20]=500;

   poly[21]=300;

   poly[22]=420;

   poly[23]=250;


   setfillstyle(1,1);

   fillpoly(12,poly);


   //land color

   poly[0]=10;

   poly[1]=280;

   poly[2]=380;

   poly[3]=270;

   poly[4]=360;

   poly[5]=250;

   poly[6]=420;

   poly[7]=250;

   poly[8]=500;

   poly[9]=300;

   poly[10]=400;

   poly[11]=370;

   poly[12]=500;

   poly[13]=370;

   poly[14]=290;

   poly[15]=450;

   poly[16]=10;

   poly[17]=450;


   setfillstyle(1,2);

   fillpoly(9,poly);


   //Water

   arc(550,430,30,160,15);

   arc(450,450,30,160,20);

   arc(585,375,30,160,10);

   arc(500,350,30,160,10);

   arc(560,300,30,160,10);

   arc(525,305,30,160,5);

   arc(580,350,30,160,12);


   //boat

setfillstyle(1,BROWN);

line(500,380,590,380);

line(510,400,580,400);

line(500,380,510,400);

line(590,380,580,400);

floodfill(511,382,WHITE);



//flag for boat

setfillstyle(9,RED);

line(520,380,520,340);

line(520,340,550,370);

line(550,370,520,370);

floodfill(523,365,WHITE);


   // sky color

   poly[0]=10;

   poly[1]=10;

   poly[2]=10;

   poly[3]=250;

   poly[4]=180;

   poly[5]=50;

   poly[6]=315;

   poly[7]=200;

   poly[8]=400;

   poly[9]=100;

   poly[10]=520;

   poly[11]=200;

   poly[12]=600;

   poly[13]=150;

   poly[14]=600;

   poly[15]=10;

   setfillstyle(1,9);

   fillpoly(8,poly);


//house

line(310,370,350,370);

line(350,370,400,340);

line(350,370,350,320);

line(310,370,310,320);

line(305,325,330,300);

line(330,300,355,325);

line(355,325,405,310);

line(400,340,400,310);

line(330,300,388,290);

line(388,290,405,310);


  poly[0]=320;

  poly[1]=370;

  poly[2]=320;

  poly[3]=330;

  poly[4]=335;

  poly[5]=330;

  poly[6]=335;

  poly[7]=370;

  drawpoly(4,poly);

  setfillstyle(1,13);


   //Change RED to WHITE.

   floodfill(322,365,WHITE);


   //front wall

   setfillstyle(1,3);


   //Change RED to White

   floodfill(312,365,WHITE);


     //front wall

    setfillstyle(1,5);


   //Change RED to WHITE

   floodfill(390,294,WHITE);

    setfillstyle(1,4);


   //Change RED to WHITE.

   floodfill(355,327,WHITE);


//...... Sun

arc(315,195,40,140,30);

setfillstyle(1,14);


//Change RED to WHITE

floodfill(317,190,WHITE);


line(285,160,265,120);

line(295,155,285,130);

line(300,150,290,110);

line(308,150,305,115);

line(315,150,320,110);

line(320,150,328,105);

line(330,150,340,110);

line(340,155,360,110);


// text

outtextxy(15, 460,"CREATED BY :- ROHIT TECH STUDY");


//tree1

setfillstyle(1,BROWN);

rectangle(70,390,80,450);

floodfill(72,395,WHITE);


setfillstyle(9,LIGHTGREEN);

circle(75,350,40);

floodfill(76,351,WHITE);


//tree2

setfillstyle(1,BROWN);

rectangle(170,390,180,450);

floodfill(171,395,WHITE);


setfillstyle(9,LIGHTGREEN);

circle(173,350,40);

floodfill(174,351,WHITE);


//tree3

setfillstyle(1,BROWN);

rectangle(270,390,280,450);

floodfill(273,394,WHITE);


setfillstyle(9,LIGHTGREEN);

line(240,390,310,390);

line(240,390,253,370);

line(310,390,293,370);

line(293,370,310,370);

line(253,370,235,370);

line(235,370,252,350);

line(310,370,295,350);

line(295,350,310,350);

line(252,350,235,350);

line(235,350,272,310);

line(272,310,310,350);

floodfill(255,389,WHITE);


getch();

closegraph();

}


/*---------------- I HOPE YOU LIKE THIS PROGRAMMING ---------------------*/


/*____________ LIKE __________ SHARE _________ SUBSCRIBE _________________*/




INDIA GATE DRAWING IN C++ | INDIA GATE IN C PROGRAMMING | C GRAPHICS PROGRAMS | LEARN C LANGUAGE | COMPUTER GRAPHICS PROGRAMMING | ROHIT TECH STUDY

  /*---------- WELCOME ALL OF YOU ON ROHIT TECH STUDY CHANNEL ---------------*/

//__________________ C++ PROGRAM TO DRAW INDIA GATE________________________//


#include <stdio.h>

#include <conio.h>

#include <graphics.h>

#include <stdlib.h>

void main()

{

   int gd = DETECT, gm;

   int maxx, maxy,i,j;


 // polygon array

   int poly[10];



   // initialize graphics and local variables

   initgraph(&gd, &gm, "c://tc//bgi");


   //______argiment total area

   poly[0]=20;

   poly[1]=20;

   poly[2]=600;

   poly[3]=20;

   poly[4]=600;

   poly[5]=450;

   poly[6]=20;

   poly[7]=450;

   poly[8]=20;

   poly[9]=20;


   //___draw the polygon


   drawpoly(5, poly);


   //____in side gate

   line(250,445,250,230);

   line(350,445,350,230);

   arc(300,250,20,160,54);

   line(245,445,245,150);

   line(242,450,242,150);

   line(355,445,355,150);

   line(358,450,358,150);

   line(242,450,245,445);

   line(245,445,355,445);

   line(355,445,358,450);


   //____ out side layer

   poly[0]=175;

   poly[1]=450;

   poly[2]=175;

   poly[3]=150;

   poly[4]=425;

   poly[5]=150;

   poly[6]=425;

   poly[7]=450;


   //_____draw the polygon

   drawpoly(4, poly);


   //______border 1st pole

   poly[0]=172;

   poly[1]=250;

   poly[2]=243;

   poly[3]=250;

   poly[4]=245;

   poly[5]=253;

   poly[6]=245;

   poly[7]=255;

   poly[8]=243;

   poly[9]=253;

   poly[10]=172;

   poly[11]=253;

   poly[12]=175;

   poly[13]=257;

   drawpoly(7,poly);

   line(172,251,243,251);


    //___border 2nd pole

   poly[0]=427;

   poly[1]=250;

   poly[2]=357;

   poly[3]=250;

   poly[4]=355;

   poly[5]=253;

   poly[6]=355;

   poly[7]=255;

   poly[8]=357;

   poly[9]=253;

   poly[10]=427;

   poly[11]=253;

   poly[12]=425;

   poly[13]=257;

   drawpoly(7,poly);

   line(427,251,357,251);


   //____1th layer

   poly[0]=175;

   poly[1]=150;

   poly[2]=175;

   poly[3]=100;

   poly[4]=425;

   poly[5]=100;

   poly[6]=425;

   poly[7]=150;


   //_____ draw the polygon

   drawpoly(4, poly);


  //______ 2nd layer

   poly[0]=190;

   poly[1]=100;

   poly[2]=190;

   poly[3]=75;

   poly[4]=410;

   poly[5]=75;

   poly[6]=410;

   poly[7]=100;


   // draw the polygon

   drawpoly(4, poly);


   // 3rd layer

   poly[0]=200;

   poly[1]=75;

   poly[2]=200;

   poly[3]=50;

   poly[4]=400;

   poly[5]=50;

   poly[6]=400;

   poly[7]=75;


   // draw the polygon

   drawpoly(4, poly);


   // 4th layer

   poly[0]=250;

   poly[1]=50;

   poly[2]=250;

   poly[3]=30;

   poly[4]=350;

   poly[5]=30;

   poly[6]=350;

   poly[7]=50;


   // draw the polygon

   drawpoly(4, poly);


 //______bordar

 poly[0]=175;

 poly[1]=170;

 poly[2]=155;

 poly[3]=148;

 poly[4]=450;

 poly[5]=148;

 poly[6]=425;

 poly[7]=170;

 drawpoly(4, poly);


 // 3d view of in side

  line(250,445,265,425);

  line(350,445,335,425);

  line(265,425,335,425);

  line(265,425,265,240);

  line(335,425,335,240);

  arc(300,255,20,154,38);


rectangle(10,10,610,460);

rectangle(15,15,605,455);


   //_______gate in side color

   setfillstyle(9,9);

   floodfill(255,425,15);


   setfillstyle(9,15);

   floodfill(280,155,15);


   setfillstyle(4,15);

   floodfill(275,430,15);


   //________3D fill*********

   setfillstyle(6,15);

   floodfill(160,150,15);


   setfillstyle(6,15);

   floodfill(424,149,15);


   setfillstyle(6,15);

   floodfill(445,150,15);


    //_____1st layaer fill

   setfillstyle(10,15);

   floodfill(180,105,15);


   //______ window

   rectangle(200,300,230,400);

   rectangle(375,300,405,400);

   circle(210,215,20);

   circle(390,215,20);


   setfillstyle(6,15);

   floodfill(201,301,15);

   floodfill(376,301,15);

   floodfill(210,215,15);

   floodfill(390,215,15);


     //_____2nd layaer fill

   setfillstyle(9,10);

   floodfill(195,80,15);


   //________3rd layer fill

    setfillstyle(9,15);

   floodfill(205,70,15);


   //________4th layer fill

    setfillstyle(9,4);

   floodfill(255,35,15);


    setfillstyle(10,15);

   floodfill(180,155,15);


   setfillstyle(10,15);

   floodfill(365,155,15);


    setfillstyle(10,15);

   floodfill(180,350,15);


   setfillstyle(10,15);

   floodfill(365,350,15);


   setcolor(6);

   outtextxy(50,30,"I AM PROUD");

   setcolor(15);

   outtextxy(65,45,"TO BE");

   setcolor(10);

   outtextxy(50,60,"AN INDIAN");

   outtextxy(435,425,"Created by :- ");

    outtextxy(435,440,"ROHIT TECH STUDY");


   getch();

   closegraph();

}



/*---------------- I HOPE YOU LIKE THIS PROGRAMMING ---------------------*/


/*____________ LIKE __________ SHARE _________ SUBSCRIBE _________________*/


Thursday, November 10, 2022

SCENERY IN C LANGUAGE | VILLAGE SCENERY IN C PROGRAMMING | LEARN C PROGRAMMING | ROHIT TECH STUDY

 

//_____/_____ WELCOME ALL OF YOU ON ROHIT TECH STUDY CHANNEL _____\________//


//------------- C++ PROGRAM TO MAKE VILLAGE SCENERY -----------------\\

/*________________________________________________________________________*/



#include<stdio.h>

#include<conio.h>

#include<graphics.h>

#include<dos.h>

void main()

{


int gd=DETECT,gm,i;

initgraph(&gd,&gm,"C:\\TC\\BGI");    //Write the Path of BGI Folder


int a=200, b=-190;

int c=200, d=-190;


float x=0.5, y=0.5;

float m=0.5, n=0.5;


// .........CLOUDS

//..........MIDDLE CLOUD

ellipse(200,30,60,240,10,15);

ellipse(225,20,345,165,20,15);

ellipse(262,27,340,160,20,15);

ellipse(268,42,230,50,20,10);

ellipse(226,46,163,340,31,15);

ellipse(300,21,20,182,21,19);

ellipse(325,31,290,100,21,15);

ellipse(299,45,228,20,33,11);


//........... LEFT CLOUD


ellipse(40,30,60,240,10,15);

ellipse(65,20,345,165,20,15);

ellipse(105,27,340,160,20,15);

ellipse(109,42,230,50,20,10);

ellipse(66,46,163,340,31,17);


//.............RIGHT CLOUD


ellipse(450,30,60,240,10,15);

ellipse(475,20,345,165,20,15);

ellipse(512,27,340,160,20,15);

ellipse(518,42,230,50,20,10);

ellipse(476,46,163,340,31,15);


//.......... Trees


//1 TREE CROWN


setcolor(WHITE);

setfillstyle(SOLID_FILL,2);

line(240+c,420+d,275+c,420+d);

line(240+c,420+d,245+c,405+d);

line(275+c,420+d,270+c,405+d);

line(245+c,405+d,240+c,405+d);

line(270+c,405+d,275+c,405+d);

line(240+c,405+d,245+c,390+d);

line(275+c,405+d,270+c,390+d);

line(245+c,390+d,240+c,390+d);

line(270+c,390+d,275+c,390+d);

line(240+c,390+d,258+c,370+d);

line(275+c,390+d,257+c,370+d);

floodfill(259+c,375+d,WHITE);


//1 TREE TRUNK


setcolor(WHITE);

setfillstyle(SOLID_FILL,4);

line(250+c,460+d,250+c,420+d);

line(265+c,460+d,265+c,420+d);

line(250+c,460+d,265+c,460+d);

line(250+c,420+d,265+c,420+d);

floodfill(255+c,441+d,WHITE);


// 2 TREE CROWN


setcolor(WHITE);

setfillstyle(SOLID_FILL,2);

line(240*m,420*n,275*m,420*n);

line(240*m,420*n,245*m,405*n);

line(275*m,420*n,270*m,405*n);

line(245*m,405*n,240*m,405*n);

line(270*m,405*n,275*m,405*n);

line(240*m,405*n,245*m,390*n);

line(275*m,405*n,270*m,390*n);

line(245*m,390*n,240*m,390*n);

line(270*m,390*n,275*m,390*n);

line(240*m,390*n,258*m,370*n);

line(275*m,390*n,257*m,370*n);

floodfill(259*m,375*n,WHITE);


//2 TREE TRUNK


setcolor(WHITE);

setfillstyle(SOLID_FILL,6);

line(250*m,460*n,250*m,420*n);

line(265*m,460*n,265*m,420*n);

line(250*m,460*n,265*m,460*n);

line(250*m,420*n,265*m,420*n);

floodfill(255*m,441*n,WHITE);


// GRASS COLOR

setfillstyle(1,10);

floodfill(200,200,15);


// HOUSES


setcolor(15);

setfillstyle(1,13);

rectangle(500,200,570,300);

floodfill(551,299,15);


setcolor(15);

setfillstyle(1,14);

rectangle(510,270,530,300);

rectangle(550,290,535,270);

floodfill(511,299,15);



//..............1ST HOUSE


//1 TRIANGLE OF HOUSE


setcolor(WHITE);

setfillstyle(SOLID_FILL,YELLOW);

line(88+a,400+b,163+a,400+b);

line(100+a,370+b,88+a,400+b);

line(100+a,370+b,112+a,400+b);

line(100+a,370+b,150+a,370+b);

line(150+a,370+b,163+a,400+b);

floodfill(100+a,375+b,WHITE);


setcolor(WHITE);

setfillstyle(SOLID_FILL,6);

line(88+a,400+b,163+a,400+b);

line(100+a,370+b,112+a,400+b);

line(100+a,370+b,112+a,400+b);

line(100+a,370+b,150+a,370+b);

line(150+a,370+b,163+a,400+b);

floodfill(105+a,375+b,WHITE);



setcolor(WHITE);

setfillstyle(SOLID_FILL,1);

line(112+a,400+b,112+a,440+b);

line(88+a,440+b,112+a,440+b);

line(88+a,400+b,88+a,440+b);

line(112+a,440+b,163+a,440+b);

floodfill(90+a,402+b,WHITE);



setcolor(WHITE);

setfillstyle(SOLID_FILL,11);

line(163+a,400+b,163+a,440+b);

line(112+a,440+b,163+a,440+b);

line(112+a,400+b,112+a,440+b);

line(88+a,400+b,163+a,400+b);

floodfill(115+a,405+b,WHITE);


//1 HOUSE DOOR


setcolor(WHITE);

setfillstyle(SOLID_FILL,BROWN);

line(94+a,440+b,94+a,420+b);

line(106+a,440+b,106+a,420+b);

line(94+a,420+b,106+a,420+b);

floodfill(97+a,435+b,WHITE);



// 2 HOUSE


//2 TRIANGLE OF HOUSE

setcolor(WHITE);

setfillstyle(SOLID_FILL,LIGHTBLUE);

line(88*x,400*y,163*x,400*y);

line(100*x,370*y,88*x,400*y);

line(100*x,370*y,112*x,400*y);

line(100*x,370*y,150*x,370*y);

line(150*x,370*y,163*x,400*y);

floodfill(100*x,375*y,WHITE);


setcolor(WHITE);

setfillstyle(SOLID_FILL,13);

line(88*x,400*y,163*x,400*y);

line(100*x,370*y,112*x,400*y);

line(100*x,370*y,112*x,400*y);

line(100*x,370*y,150*x,370*y);

line(150*x,370*y,163*x,400*y);

floodfill(105*x,375*y,WHITE);


setcolor(WHITE);

setfillstyle(SOLID_FILL,4);

line(112*x,400*y,112*x,440*y);

line(88*x,440*y,112*x,440*y);

line(88*x,400*y,88*x,440*y);

line(112*x,440*y,163*x,440*y);

floodfill(90*x,402*y,WHITE);


setcolor(WHITE);

setfillstyle(SOLID_FILL,11);

line(163*x,400*y,163*x,440*y);

line(112*x,440*y,163*x,440*y);

line(112*x,400*y,112*x,440*y);

line(88*x,400*y,163*x,400*y);

floodfill(115*x,405*y,WHITE);



//2 HOUSE DOOR


setcolor(WHITE);

setfillstyle(SOLID_FILL,YELLOW);

line(94*x,440*y,94*x,420*y);

line(106*x,440*y,106*x,420*y);

line(94*x,420*y,106*x,420*y);

floodfill(97*x,435*y,WHITE);


//..text

setcolor(1);

outtextxy(130,310,"Created By :- ROHIT TECH STUDY");


//...... MOUNTAIN


//1ST TRIANGLE


setcolor(WHITE);              //BOUNDARY COLOR OF MOUNTAIN


setfillstyle(SOLID_FILL,8); //ACTUAL COLOR OF MOUNTAIN

line(0,150,100,75);

line(100,75,200,150);


//2ND TRIANGLE

setcolor(WHITE);

setfillstyle(SOLID_FILL,7);

line(175,131,275,75);

line(275,75,375,150);


//3RD TRIANGLE

setcolor(WHITE);

setfillstyle(SOLID_FILL,8);

line(350,131,450,75);

line(450,75,550,150);


//4TH TRIANGLE

setcolor(WHITE);

setfillstyle(SOLID_FILL,7);

line(525,131,600,75);

line(600,75,750,180);


line(0,150,750,150);

floodfill(100,136,WHITE);        //BOTTOM LINE OF MOUNTAIN

floodfill(275,136,WHITE);        //2ND TRIANGLE

floodfill(450,136,WHITE);        //3RD TRIANGLE

floodfill(600,136,WHITE);        //4TH TRIANGLE


// SUN


setcolor(WHITE);

setfillstyle(SOLID_FILL,YELLOW);

arc(178,112,0,180,30);

floodfill(171,109,WHITE);

setfillstyle(SOLID_FILL,BLUE);

floodfill(50,50,WHITE);


//.. RIVER and BOAT


setcolor(1);

setfillstyle(9,BLUE);

rectangle(-5,320,700,640);

floodfill(400,400,1);


setcolor(15);

setfillstyle(1,6);

line(50,390,120,390);

line(50,390,40,370);

line(120,390,130,370);

line(130,370,40,370);

floodfill(105,375,15);


circle(105,345,9);

line(105,354,105,370);

line(105,355,90,365);


getch();

}


/*---------------- I HOPE YOU LIKE THIS PROGRAMMING ---------------------*/


/*____________ LIKE __________ SHARE _________ SUBSCRIBE _________________*/





CAR DESIGN IN C LANGUAGE | CAR ANIMATION IN C++ | HOW MAKE CAR IN C | C GRAPHICS PROGRAMMING | ROHIT TECH STUDY

 

//........... WELCOME ALL OF YOU  ON ROHIT TECH STUDY CHANNEL .............//

//................ C++ PROGRAM TO CREATE A CAR DESIGN ....................//


#include<stdio.h>

#include<conio.h>

#include<graphics.h>


void main()

{

int gd=DETECT,gm;

initgraph(&gd,&gm,"c:\\tc\\bgi");


//.............. Car roof ........

setcolor(15);

ellipse(380,127,20,152,130,35);


//.............. Rear .......


line(490,109,560,142);

line(560,142,569,142);

line(569,142,582,102);

line(582,102,620,92);

line(593,132,617,125);


line(617,124,627,96);

line(620,92,628,97);


line(465,84,602,96);

line(501,113,575,121);

line(443,77,475,80);


line(443,77,432,96);

line(475,80,472,85);


line(593,132,593,137);

line(593,137,600,141);

line(600,141,600,185);

line(600,185,608,192);

line(608,192,608,234);

line(608,234,586,253);

line(586,253,577,248);


//............... Front mirror ................

line(263,112,363,127);

line(193,160,263,112);

line(193,160,220,170);

line(220,170,280,180);

line(280,180,320,185);

line(320,185,363,127);


//.............. Side mirror ...........

line(340,194,460,169);

line(460,169,519,152);


ellipse(512,144,300,30,10,10);

ellipse(467,143,28,100,50,30);

line(510,128,521,138);

line(435,116,440,171);


line(339,194,372,144);

ellipse(454,208,87,123,128,95);

line(372,144,384,128);


//................ Lower ..............


line(365,298,524,262);

line(365,298,330,310);

line(330,310,323,310);


//............... Bumper ..............

ellipse(162,221,135,190,90,40);

line(96,193,140,174);

line(140,174,160,168);

line(160,168,192,161);


//................. Front ...............

ellipse(75,246,95,190,18,18);

line(57,251,57,286);

ellipse(181,178,232,263,200,137);

ellipse(195,180,256,287,200,137);


ellipse(191,171,228,247,200,100);

ellipse(231,198,234,275,200,80);


ellipse(196,167,228,246,200,90);

ellipse(231,184,234,276,200,80);

ellipse(191,200,228,246,200,90);

ellipse(228,218,234,276,200,80);

ellipse(258,268,180,220,200,40);

ellipse(178,296,244,355,16,10);

ellipse(238,249,227,250,200,60);


//............... Back wheel .................


ellipse(562,229,328,87,26,45);

ellipse(563,229,90,162,40,45);

ellipse(548,238,144,215,27,45);


ellipse(552,227,295,90,29,41);

ellipse(536,229,245,306,50,40);

ellipse(550,229,0,360,21,30);


ellipse(549,229,0,360,8,10);


line(546,201,546,220);

line(551,199,551,220);


line(546,238,546,257);

line(551,240,551,259);


line(530,225,541,225);

line(530,230,541,230);


line(557,225,570,225);

line(557,230,570,230);

line(563,206,552,222);

line(534,246,543,232);


line(566,210,556,223);

line(536,250,544,238);


line(536,207,546,222);

line(532,213,542,224);


line(556,235,566,247);

line(551,237,563,253);


//........ Front wheel ..................

ellipse(302,281,320,77,26,45);

ellipse(290,277,65,162,40,45);

ellipse(278,288,144,212,31,45);


ellipse(275,277,260,60,49,51);

ellipse(285,280,0,360,28,35);

ellipse(285,279,0,360,10,12);


ellipse(274,295,210,260,30,33);


line(282,246,282,267);

line(287,246,287,267);


line(282,291,282,314);

line(287,291,287,314);


line(258,278,275,278);

line(258,283,275,283);


line(296,278,312,278);

line(295,283,312,283);


line(302,254,290,268);

line(268,309,280,290);


line(307,258,294,273);

line(265,303,276,287);


line(270,252,279,270);

line(265,257,276,275);


line(290,288,303,305);

line(285,290,299,309);


//........... Lights ...............

ellipse(199,250,144,345,18,8);

line(185,245,206,230);

ellipse(223,234,340,110,8,5);

line(230,237,217,252);

line(206,230,220,229);


line(90,223,152,236);

line(152,236,137,254);

line(90,223,90,242);


ellipse(240,270,104,136,100,60);

ellipse(185,237,120,160,100,60);

ellipse(80,221,357,134,10,10);


line(152,236,168,228);


line(435,116,440,171);


line(134,185,196,160);

line(214,212,318,185);


//.......... Mini light .........

ellipse(166,247,99,330,8,8);

ellipse(171,243,310,129,7,7);

putpixel(174,250,15);

putpixel(173,251,15);

putpixel(164,239,15);

putpixel(165,238,15);


//........ Fill Light color ............

setfillstyle(1,15);

floodfill(200,250,15);

floodfill(170,250,15);

floodfill(80,230,15);


//........ Fill wheel ring color ..........

setfillstyle(1,14);

floodfill(548,250,15);

floodfill(548,214,15);

floodfill(533,228,15);

floodfill(563,228,15);

floodfill(262,281,15);

floodfill(308,281,15);

floodfill(284,251,15);

floodfill(284,295,15);


setfillstyle(1,10);

floodfill(536,213,15);

floodfill(563,213,15);

floodfill(561,244,15);

floodfill(538,244,15);

floodfill(274,295,15);

floodfill(294,295,15);

floodfill(274,265,15);

floodfill(294,265,15);


//.... wheel middle part ....

setfillstyle(1,9);

floodfill(550,230,15);

floodfill(286,283,15);


// ...... car body color ......

setfillstyle(1,12);

floodfill(380,127,15);


floodfill(465,96,15);


floodfill(163,169,15);


//..... Bumper color .....

setfillstyle(1,14);

floodfill(162,221,15);


floodfill(182,299,15);


setfillstyle(1,4);

floodfill(232,299,15);

floodfill(75,246,15);


setfillstyle(1,13);

floodfill(58,252,15);


setcolor(9);

rectangle(5,10,230,75);

setcolor(11);

rectangle(2,7,233,78);


setcolor(10);

settextstyle(7,0,1);

outtextxy(10,10,"CREATED BY :-");

outtextxy(10,45,"ROHIT TECH STUDY");


getch();

}


//.............  I HOPE YOU LIKE THIS PROGRAMMING .............


//..........  LIKE .......... SHARE .......... SUBSCRIBE ..............


HEART ANIMATION IN C++ PROGRAMMING | HEART DRAWING IN C LANGUAGE | C GRAPHICS PROGRAMMING | LEARN C PROGRAM

 

//____________ WELCOE ALL OF YOU ON ROHIT TECH STUDY CHANNEL ______________//

/*-------------- C++ PROGRAM TO DRAW HEART ANIMATION ----------------------*/


#include <graphics.h>

#include <stdlib.h>

#include <conio.h>

#include <math.h>

#include <dos.h>


int main()

{

 int x,y,r;

 int midx,midy,color;

 float t;

 int gd=DETECT,gm;


 initgraph(&gd, &gm,"c:\\tc\\bgi");

 midx=getmaxx()/2;

 midy=getmaxy()/2;

 r=8;

 color=4;

 setcolor(4);

 setfillstyle(1,4);


 do

 {

   settextstyle(10,0,2);

   outtextxy(midx-105,25,"I LOVE YOU");

   outtextxy(midx-105,midy+120,"I MISS YOU");

   setcolor(4);

   settextstyle(3,0,2);

   outtextxy(midx-100,200,"ROHIT TECH STUDY");


   for(t=0;t<(2*M_PI);t+=0.01)

   {

    x=(r*16*sin(t)*sin(t)*sin(t))+midx;

    y=(r*(1-2)*(13*cos(t)-5*cos(2*t)-2*cos(3*t)-cos(4*t)))+(midy-30);

    pieslice(x,y,0,360,5);

   }


   delay(900);

   cleardevice();

   color=random(15);

   setcolor(color);

   setfillstyle(2,color+1);

 }

 while(!kbhit());

 getch();

 closegraph();

 return 0;

}



//_________________I HOPE YOU LIKE THIS PROGRAMMING________________________//

//____________ LIKE __________ SHARE _________ SUBSCRIBE___________________//


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